+1 Loot To Forge Tier List — Best Gear, Races & Runes
A stage-by-stage tier list for +1 Loot To Forge: which weapons, armor, runes and races deserve your ores, Ember Stones and rerolls right now.
+1 Loot To Forge has no universal best gear — recipes scale in ore cost, and the right craft depends on which dungeon stage you are actually farming. This tier list ranks the confirmed weapon and armor classes, runes and race strategies by how much progression speed they buy per ore spent, and it is refreshed after major updates. Exact in-game stats vary; where sources disagree we defer to the live game.
How this tier list works
Tiers reflect value at the stage range where you will craft the item: S = craft it as soon as you can, A = strong and safe, B = situational, C = skip unless chasing a specific build. Ore costs referenced here are detailed in the recipes page.
Weapon classes
| Tier | Weapon class | Stages | Why |
|---|---|---|---|
| S | Katana-class | Early (1–7) | The cheapest meaningful recipe in the game — a katana needs only ~4 ores, so your power curve compounds early |
| S | Greatsword-class | Mid–late (8+) | ~13 ores per craft, but its damage scales with the power walls of later stages where cheap weapons fall off |
| A | Enhanced katana (+3 or higher) | Early–mid | Enhancing a keeper katana delays the greatsword switch economically — but enhance attempts above +5 get expensive |
| B | Re-forged early weapons | Any | Same recipe, better stats loop; only worth it while waiting for the next recipe tier |
Armor classes
| Tier | Armor piece | Stages | Why |
|---|---|---|---|
| S | Light Helmet | Early | 4 ores at the base recipe — one of the cheapest survival upgrades in the game |
| A | Light set (early pieces) | Early–mid | Low ore thresholds make repeated crafts cheap while you learn each stage |
| A | Heavy Armor | Mid–late | 14–23 ores per piece is a real investment, but late stages punish thin health pools |
| B | Mixing light + heavy | Mid | Defense from one heavy piece plus cheap light pieces bridges awkward ore budgets |
One detailed community source reports that forging with extra ores raises success odds on armor (for example, a light helmet crafted at 4 ores versus 5–6 with a higher success chance). We could not independently confirm the exact percentages — treat extra-ore crafting as “probably safer” and check the in-game forge display.
Runes
Rune tiers depend on what you are fighting; all four rune types drop from Frostbound Tower (see the tower guide):
| Tier | Rune | Why |
|---|---|---|
| A | Flame / Thunder | Damage-family picks for stage pushing |
| A | Frost | Control value in horde stages and tower rounds |
| B | Poison | Value scales with fight length; weak in quick stage clears |
Rune slots are scarce — two per item — and overwriting a rune destroys the old one permanently, so slot your first runes into gear you intend to keep. Full breakdown in the runes guide.
Races
Nine races are in the game (plus secret races). Published buff numbers conflict between community sources, so we tier the strategy, not the numbers:
| Tier | Race strategy | Why |
|---|---|---|
| S | Using free Race Rolls from codes | Every code-distributed roll is a free shot at a better passive — always redeem and use them first |
| A | Rerolling until you land a top-feeling buff set | Rerolls are the mechanic; chase whatever the current roll screen ranks highly |
| B | Chasing specific secret races | Secret races exist; rerolling exclusively for one is a long grind — do it passively with free rolls |
Skills
Q-skills and weapon skills change with the Enhance meta and updates. Rather than freeze numbers that shift patch to patch, our rule of thumb: the best skill is the one whose cost you can afford to level while still forging — skill investments that stall your ore income lose progression speed overall.
When does this list change?
Every major update (the game titles its updates — Races arrived in Update 4.1, the Enhance update followed). We re-check after each one; the codes page notes when a new update ships a fresh code, which is usually your cue that the meta moved too.
FAQ
What is the best weapon in +1 Loot To Forge?
For most players: a katana early for its cheap recipe, then a greatsword once mid stages stall your damage. The exact best craft depends on the ores your current stage drops.
What should I enhance first?
Your main weapon — the one you keep across rebirths. Enhance attempts on replaceable gear waste Ember Stones.
Related Articles
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+1 Loot To Forge Runes Guide — Types, Slots & Overwrites
How runes work in +1 Loot To Forge: the four rune types, the two-slot limit, the permanent overwrite cost and which gear deserves your first runes.
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+1 Loot To Forge Forge Guide — How Forging Works
How the forge works in +1 Loot To Forge: ore and Coin costs, recipe selection, success odds, and the upgrade order that compounds fastest.
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+1 Loot To Forge Recipes — Weapon & Armor Ore Costs
Every confirmed +1 Loot To Forge recipe: katana and greatsword ore costs, light and heavy armor requirements, and how recipe tiers progress.
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