+1 Loot To Forge Races Guide — Rerolls & Secret Races
How races work in +1 Loot To Forge: nine races from Update 4.1, how Race Rolls reroll your buffs, and what to know about secret races.
Races are +1 Loot To Forge’s passive-buff layer: your character’s race multiplies stats like damage and training gains, and Race Rolls let you reroll it. Update 4.1 (September 20, 2026) introduced nine races including secret ones. This guide covers how rolling works, what the community knows about each race, and the reroll strategy that does not waste rolls.
How races work
- Your race grants passive buffs — the stat families players report include damage, training speed and coin-adjacent gains. Exact numbers per race conflict between community sources, so this page deliberately avoids quoting them: the in-game race screen is the source of truth.
- Race Rolls reroll your race. Every roll is a fresh draw from the race pool; you keep the latest result.
- Nine races are in the pool, including secret races — rare draws the game does not advertise in the standard list.
Where Race Rolls come from
- Codes. Race Rolls have been code rewards — the expired
30000CCUcode gave 2,000 Coins + 2 Race Rolls, and milestone codes keep including them. Always redeem codes before spending anything on rolls (codes page). - In-game progression and purchases. Rolls are also obtainable in game; free rolls first, purchased rolls last.
Race-by-race: what is reliably known
The race list below reflects what multiple community sources agree on; where buff numbers disagree we mark it. Do not treat disputed values as fact:
| Race | Status in community sources |
|---|---|
| Human-tier starter races | Widely reported as the common low-roll baseline |
| Mid-tier combat races | Consistently reported as meaningful damage upgrades over starters |
| Dragonkin | High-tier draw; exact buff values conflict across sources (quoted anywhere from +8/+5/+10 to +20/+11/+20 style spreads) |
| Vampire | High-tier draw with reported lifesteal-style effects; damage figures conflict (multiple values circulate) |
| Secret races | Confirmed to exist; exact names and buffs are deliberately left to in-game discovery |
The honest summary: reroll quality is visible in your own roll screen — the game grades what you drew, and the community consensus on which races feel top-tier has been stable even while exact numbers stay disputed.
Reroll strategy
- Spend free rolls first. Every code-distributed Race Roll is a free shot; burn them before any in-game investment.
- Stop at a clear upgrade. Chasing the absolute best draw burns rolls fast; a solid mid-tier buff set carries you until the next free rolls arrive.
- Secret races are a marathon, not a target. Rerolling exclusively for one is a long grind — let free rolls accumulate and enjoy the surprise.
- Reroll before enhancing around a race. If a big buff shift is possible, reroll first, then commit Ember Stones to the gear plan that fits it (enhance guide).
- Re-check after rebirths. Buff multipliers compound with the permanent bonuses from rebirthing — a mid-tier race that felt weak early can carry the late ladder (rebirth guide, dungeon guide).
FAQ
How many races are in +1 Loot To Forge?
Nine, introduced in Update 4.1 on September 20, 2026 — including secret races that appear only as rare rolls.
How do I get Race Rolls?
Codes have repeatedly included free Race Rolls, and rolls are also obtainable in game. Redeem the current code before spending anything.
What is the best race?
The in-game roll screen grades each draw, and top-tier races like Dragonkin and Vampire are community favorites — but exact buff numbers are disputed, so judge the rolls you actually see in game.
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